Tuesday, 9 December 2008

A Buffoon's Testing

Version Update Day!

One good item for PUP, and I got lucky on the synth, so let's get testing:


Buffoon's Collar Testing (For those who care)


(Like, nobody)


(Well maybe like two people)

Test 1 (What this thing do?):

- Soul/Waker Frame/Animator+1 (Not that it matters) + Light Maneuvers (No CHR gear).
- Activated then waited on a 3 min cooldown, before using a maneuver every 10 seconds until Overload:

None: 2 Maneuvers -> Overload on 3rd (As expected)
Puppetry Dastanas +1: 3 Maneuvers -> Overload on 4th (As expected)
Buffoon's Collar +1 (Tested Twice): 5 Maneuvers -> Overload on 6th (WTF?)
Both (Tested twice): 4 Maneuvers -> Overload on 5th (Almost the same as using Collar by itself)

First Conclusion: AF Hands and the Collar do not stack (as in, their extra Overload threshold aren't combined), but oddly, the Collar (by itself) adds 2 whole extra maneuvers to the burden threshold, and when combined, adds 1-2. From what's on paper, it seems the Collar, when combined with the gloves, counters their effect as oppossed to using the Collar by itself.

This is very weird, I think this is to not break people at a higher level when they combine these two items? As it stands, I still recommend using both for the extra stat bonuses gloves give, and the extra threshold space the Collar gives (even if it counter's the effect on the gloves already). You'd have to be a buffoon NOT to macro this during maneuvers pre-AF though, so all you new Puppeteers better pick one up!

Side Notes: Considering +1 AF hands do the same thing NQ ones do, I'm guessing that also applies to the collar. My first synth went 1/1 on the HQ so it must be crazy low (Or I'm lucky, which is impossible). The materials needed are:

Clothcraft (???):
7x Colibri Feather
1x Karakul Cloth
Earth Crystal

Test 2 (Oh, NOW it works!):

- Spirit/Waker Frame/Animator+1 (Again, not that it matters) + Ice Maneuvers (No INT gear).
- Activated then waited on a 3 min cooldown, before using a maneuver every 10 seconds until Overload:

None: 2 Maneuvers -> Overload on 3rd (As expected)
Puppetry Dastanas +1: 3 Maneuvers -> Overload on 4th (As expected)
Buffoon's Collar +1 (Tested Twice): 4 Maneuvers -> Overload on 5th
Both (Tested twice): 5 Maneuvers -> Overload on 6th (womg?)

Final Conclusion: Same tactic, different frame/elemental strength. Slightly different results. These ACTUALLY make sense, and can you believe it, unless I got lucky, they do stack after all.

I went back and tested again with the Light Maneuver setup, and I must have been doing something wrong on Test #1 (like not removing attachments, hurr durr), but fear not! The results are now the same as these (and then some! I managed to get 6 Light Maneuvers in a row before overloading on the 7th when combining them!).

SUCCESS! A new item that works even when combined with PUP AF. Enjoy your new little toy, knowing level caps under 60 and little accidents at 75 won't be a problem any more!

Tips: I'd like some more tests from other people on different setups! I'm eager to know the results. Also, don't pay too much for this! It cost me 13k as I farmed the feathers myself and bought the skin. Someone will always sell new items for more than their value and trick you into overpaying for HQs. Remember, it's a very low synth with a very high HQ rate. You should pay the cost of the Karakul cloth and that's it!

Thanks for reading, all two of you.