Last night I headed off to Dynamis-Xarcabard to take on the Animated Scythe one more time. Well, ten more times to be exact, in order to upgrade my Apocalypse to level 95! But first, let's back up a little!
Trial 1045: 200x Catastrophe vs. Undead. The first enemy I engaged after getting my shiny new golden scythe was a Doomed in Abyssea-Attohwa. Shortly after realizing that a) These Abyssea mobs level up to to Very Tough, b) Catastrophe's drain effect won't work on Undead and c) Doomed are pretty darn nasty, I headed off to Abyssea-Tahrongi and proceeded to slay some Qutrubs. Because of their huge amounts of HP, meaning more Catastrophes per mob. Easy peasy, I didn't even have time to take a screenshot!
Trial 1046: 200x Catastrophe Killing Blow vs. Aquans. Killing blows? Now it gets tough. the Campaign spot around Vunkerl Inlet was perfect for fishing up crabs or pugils!
Little did I realize this would be the first of many "killing blow" trials that would really release my inner anger...
Trial 1854: 300x Catastrophe Killing Blow vs. Aquans. Up to 300 killing blows now, and I was starting to realize how tedious Catastrophe can be. The damage fluctuation was gigantic, with weaponskills hitting as hard as 2000+ damage, as low as 400 damage, or missing entirely. Gauging the correct time to kill off the enemy was quite a challenge. For this trial, I picked off lizards and raptors around the Outpost in Vollbow.
A great way to earn some exp and tabs from Fields of Valor, too!
Trial 1855: 300x Catastrophe Killing Blow vs. Birds. Birds, birds, birds. Where do birds fly? Of course, in Sky! I teleported up to Ru'Lude and camped near the shrine entrance, taking down a flurry of pink flamingos. It's been quite a while since I spent a good 6-7 hours killing another certain type of pink bird.
With this trial done, Apocalypse's real power started to unfold...
Onto the next and final "Killing Blow" trial, go!
Trial 2265: 400x Catastrophe Killing Blow vs. Beasts. A whopping 400 killing blows against beasts!? Luckily, the size of said beasts can range from giant to, well, bunny-sized. Uleguerand Range, right near the zone, hosts a number of rabbits and tigers, all ripe for slaying. However, nearby snoll magic aggro tended to slow things down a bit. By now, I had gotten the hang of when to kill off the enemy, despite Catastrophe still missing a ton. I had also began to acquaint myself with the Aftermath Haste effect, together with Haste from /WHM and while having Last Resort active...
...well, let's just say you wouldn't want to be stuck in a tiny room with me and this scythe.
Level 85! bring on the next trial!
Trial 2676: Apocalypse vs. Velosareon x5. Once again we pay a visit to Dynamis-Beaucidine, home of the fashion-challenged Elvaan Fomor, Velosareon, who had to get taught a lesson five more times. The hardest part about this trial was farming the pop items, which maybe dropped 2-3 per run if we got lucky!
In the end, it only took two runs. A big thank you goes out to Rebme, Sirenne, Yuuzuki, and some random Japanese BST who got us a 20 min time extension. Thanks!
Notice ever since the level 85 upgrade the Additional Effect: Blindness now just reads as "Blind"? Weird, huh?
Trial 3109: Apocalypse vs. Animated Scythe x10. Okay, time to go out with a bang. Defeating one of the hardest Animated NMs not once, not five, but ten times. Luckily, After two failed attempts at duo and trio, Rebme, Sirenne, Sagiaurex, Shiihaya and I headed out to Dynamis-Xarcabard one more time to put this thing in a coffin once and for all. A few deaths to self darkness skillchains later, and with a mere 20 mins to spare, it was finally over.
Let's throw in one more killing blow, just for the hell of it.
For now, my Apocalypse is at level 95. Whether it'll reach 99 or not, who knows!
For the time being, I am just incredibly content at owning one of the best weapons in FFXI. I can't thank everyone enough for all their help. Rest easy knowing that all your hard work has paid off and that yes, Catastrophe's accuracy is still shit.